Evertz Delivers Cloud Replay Solution for Live Esports Broadcasts
Evertz, the Canadian media and entertainment technology firm, has successfully deployed its DreamCatcher BRAVO Studio live production replay platform for EA SPORTSTM FIFA 21 Global Series and Apex Legends Global Series broadcasts.
EA SPORTS FIFA 21 Global Series is an international tournament comprised of hundreds of matches played online using PlayStation 4 and Xbox One. Over several months, more than 1,000 competitors go head-to-head in hopes of being crowned FIFAe World Cup 2021 champion and claiming a portion of the $3 million in prizes Electronic Arts Competitive Gaming Entertainment (EA CGE) division will hand out to competitors.
Apex Legends Global Series is a competitive online and live event ecosystem produced by EA CGE and Respawn. Played on PC, PlayStation 4 and Xbox One, the Apex Legends Global Series competition format places teams around the world against each other within five global regions.
EA CGE division uses DreamCatcher BRAVO Studio as the preferred live production tool to match the scale of its largest events due to DreamCatcher BRAVO Studio’s ability to virtually operate in any public or private cloud environment over a low latency, low
bandwidth interface.
Using NDI, SRT, RIST, RTMPE and RTMPS protocols, multiple sources in different formats can be sent to a DreamCatcher BRAVO Studio in the cloud, where EA CGE operational staff can log in to access feeds, produce live shows, isolate replays, edit highlight packages, and send produced content to a Media Asset Management (MAM) service or distribution platform in the cloud for playout to content distributions networks (CDNs) – all from the comfort of their own homes.
To learn more about the DreamCatcherTM Live Production platform, visit evertz.com/applications/live-production/.